Car flipping at certain angles.
#4

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Originally Posted by dr.lozer
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GetVehiclePos(GetPlayerVehicleID(playerid), x,y,z);
SetVehiclePos(GetPlayerVehicleID(playerid), x,y,z);

i think this will work
Coz i saw this on moneypimp's satdm
How on EARTH would this work? If I'm correct, I believe the GetVehiclePos gets the vehicles coordinates on the map. Therefore, when setting it to what it currently is, this technically, in theory, would do nothing. And I'm not necessarily trying to flip the car on command, I'm trying to track the Y angle of the car, and when it is in the 130-250 range, the car re-flips. I already know how to flip a car. It's just this bit that's confusing me.
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Messages In This Thread
Car flipping at certain angles. - by TyThaBomb - 01.01.2013, 05:31
Re: Car flipping at certain angles. - by dr.lozer - 01.01.2013, 05:54
Re: Car flipping at certain angles. - by dr.lozer - 01.01.2013, 05:59
Re: Car flipping at certain angles. - by TyThaBomb - 01.01.2013, 06:04
Re: Car flipping at certain angles. - by mastermax7777 - 01.01.2013, 09:15
Re: Car flipping at certain angles. - by SHRP - 01.01.2013, 09:35

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