OnPlayerKeystateChange
#3

if (PRESSED(KEY_CTRL_BACK))
{
if(IsPlayerInRangeOfPoint(playerid,5,-154.9131,2397.8865,42.5259)) return
ShowPlayerDialog(playerid,DIALOG_SHOP,DIALOG_STYLE _LIST,"Madness","Dialog does the stuff","Select", "Back");
}
return 1;
}

So it must be like this? But this doesn't work too.
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Messages In This Thread
OnPlayerKeystateChange - by Tamer - 31.12.2012, 14:14
Re: OnPlayerKeystateChange - by Vince - 31.12.2012, 14:22
Re: OnPlayerKeystateChange - by Tamer - 31.12.2012, 15:13
Re: OnPlayerKeystateChange - by Threshold - 31.12.2012, 15:40
Re: OnPlayerKeystateChange - by Tamer - 31.12.2012, 16:06

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