Garsino House System - help
#5

Give this a shot:
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if(newkeys == KEY_SECONDARY_ATTACK)
    {
        new h = GetClosetHouseID(playerid);
        if(h != -1)
        {
            if(IsPlayerInRangeOfPoint(playerid, 2.0, House[h][ExitX],House[h][ExitY],House[h][ExitZ]))
            {
                SetPlayerPos(playerid,House[h][EnterX],House[h][EnterY],House[h][EnterZ]);
                SetPlayerInterior(playerid,0);
                SetPlayerVirtualWorld(playerid,0);
                return 1;
            }
        }

        h = GetClosetHouseIntID(playerid);
        if(h != -1)
        {
            if(IsPlayerInRangeOfPoint(playerid, 2.0, House[h][EnterX],House[h][EnterY],House[h][EnterZ]))
            {
                if(House[h][On_Sell] != 0 || House[h][Lock] != 0) return SCM(playerid,COLOR_RED,"ERROR: "COL_WHITE"House is locked/Is not for sale.");
                SetPlayerPos(playerid,House[h][ExitX],House[h][ExitY],House[h][ExitZ]);
                SetPlayerInterior(playerid,House[h][IntID]);
                SetPlayerVirtualWorld(playerid,House[h][VW]);
                if(strcmp(House[h][Owner],GetName(playerid),false) == 0)
                {
                    new Year, Month, Day;
                    getdate(Year, Month, Day);
                    House[h][DayEnter] = Day;
                    House[h][MonthEnter] = Month;
                    CheckHouse(h);
                }
            }
        }
    }
    return 1;
}
I have a feeling that "if(h == -1) return 1" may have been stopping the code from reaching the second range.
Reply


Messages In This Thread
Garsino House System - help - by Saddin - 30.12.2012, 08:06
Re: Garsino House System - help - by ikbenremco - 30.12.2012, 09:21
Re: Garsino House System - help - by Threshold - 30.12.2012, 09:56
Re: Garsino House System - help - by Saddin - 30.12.2012, 11:20
Re: Garsino House System - help - by Threshold - 30.12.2012, 22:21
Re: Garsino House System - help - by Saddin - 31.12.2012, 21:56

Forum Jump:


Users browsing this thread: 1 Guest(s)