[GameMode] [GM] SA:RP Script - CityWide based gamemode
#7

The MD5 hash implemented in the script is a standard md5 hash. It isn't salted. At one point, during testing of adding the md5 hashing, I actually had to edit my password in the players table, which meant I had to create a md5 hash to paste in there. I did this using php. So, I don't really see the issue.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)