GL_COMMON
#1

Sup i got error how to fix it?!
ERROR:
Код:
F:\Login and Register Sytem Y_INI\Login and Register Sytem Y_INI\gamemodes\Twst2.pwn(5) : fatal error 100: cannot read from file: "gl_common"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
The Code!:
Код:
#include <a_samp>
#include <YSI\y_ini>
#include <gl_common> // Line 5

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4

#define SCRIPT_MODE "CTDM"
#define SCRIPT_WEB "www.CokeTDM.com"
#define SCRIPT_MAP "Los Santos"
#define SCRIPT_UPDATE "18/3/1998"

#define PATH "/Users/%s.ini"

#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
#define GoldColor "{00CED1}"
#define Random "{00CED1}" "{00CED12}" "{00CED5}"

enum pInfo
{
    Password,
    AdmLevel,
    Donator,
    Level,
    Money,
    Score,
    Kills,
    Deaths,
    Sucide,
    KDR,
	vTicket,
	vKey,
	vLock,
	vColor,
	vColor2,
	vPosX,
	VPosY,
	vPosZ
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][Password]);
    INI_Int("AdmLevel",PlayerInfo[playerid][AdmLevel]);
    INI_Int("Donator",PlayerInfo[playerid][Donator]);
    INI_Int("Level",PlayerInfo[playerid][Level]);
    INI_Int("Money",PlayerInfo[playerid][Money]);
    INI_Int("Score",PlayerInfo[playerid][Score]);
    INI_Int("Kills",PlayerInfo[playerid][Kills]);
    INI_Int("Deaths",PlayerInfo[playerid][Deaths]);
    INI_Int("Sucide",PlayerInfo[playerid][Sucide]);
    INI_Int("KDR",PlayerInfo[playerid][KDR]);
    INI_Int("vTicket",PlayerInfo[playerid][vTicket]);
    INI_Int("vKey",PlayerInfo[playerid][vKey]);
    INI_Int("vLock",PlayerInfo[playerid][vLock]);
    INI_Int("vColor",PlayerInfo[playerid][vColor]);
    INI_Int("vColor2",PlayerInfo[playerid][vColor2]);
    INI_Int("vPosX",PlayerInfo[playerid][vPosX]);
//  INI_Int("vPosY",PlayerInfo[playerid][vPosY]);
    INI_Int("vPosZ",PlayerInfo[playerid][vPosZ]);
    return 1;
}

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}
public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
    }
    return 1;
}

public OnGameModeInit()
{
	total_vehicles_from_files += LoadStaticVehiclesFromFile("vehicles/trains.txt");
	return 1;
}

public OnGameModeExit()
{
	return 1;
}
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Messages In This Thread
GL_COMMON - by Bug. - 30.12.2012, 16:57
Re : GL_COMMON - by [HRD]Mar1 - 30.12.2012, 17:03
Re: GL_COMMON - by Feastahashi - 30.12.2012, 17:03
Re: GL_COMMON - by Konstantinos - 30.12.2012, 17:07
Re: GL_COMMON - by Bug. - 30.12.2012, 17:08
Re: GL_COMMON - by Konstantinos - 30.12.2012, 17:10
Re : GL_COMMON - by [HRD]Mar1 - 30.12.2012, 17:11
Re: GL_COMMON - by Bug. - 30.12.2012, 17:11
Re: GL_COMMON - by Konstantinos - 30.12.2012, 17:14
Re: GL_COMMON - by Bug. - 30.12.2012, 17:20

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