30.12.2012, 15:16
You can do that using OnPlayerKeyStateChange.
pawn Код:
// After includes
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED (KEY_SPRINT)) // for more keys - https://sampwiki.blast.hk/wiki/GetPlayerKeys
{
for(new i = 0; i < MAX_PLAYERS; i ++) // loop through all players
{
if(IsPlayerAdmin(i)) // check if they are logged in rcon
{
SendClientMessage(i, -1, "Message"); // send a message
}
}
}
return 1;
}