29.12.2012, 11:38
v.1.01 is out !
v1.01 fixes :
-Use of GetPlayerCameraFrontVector instead of GetPlayerFacingAngle : checks the Z coord, you can't "cheat" only using your facing angle (thanks to Basssiiie for the idea)
-IsPlayerAimingObject is now IsPlayerAimingPoint (see details in the first page).
-Modified the FinDeer function because it had a bug when you picked the meat. If you clicked several times on LMB you could take more. -Fixed
-Corrected a bug of the deer orientation during its movement
-a few little bugs fixed
Bugs still known :
-Sometimes you might have to shoot several times to hit your target, since you can't get a really accurate result with the GetPlayerCameraFrontVector. You can change the "accuracy" field of the IsPlayerAimingPoint to make it easier to hit the target (increase accuracy) or harder (decrease it).
-I apparently have some trouble using atan function because the deers won't always be orientated as they should when they move. However it is not a problem to have fun with this FS.
v1.01 fixes :
-Use of GetPlayerCameraFrontVector instead of GetPlayerFacingAngle : checks the Z coord, you can't "cheat" only using your facing angle (thanks to Basssiiie for the idea)
-IsPlayerAimingObject is now IsPlayerAimingPoint (see details in the first page).
-Modified the FinDeer function because it had a bug when you picked the meat. If you clicked several times on LMB you could take more. -Fixed
-Corrected a bug of the deer orientation during its movement
-a few little bugs fixed
Bugs still known :
-Sometimes you might have to shoot several times to hit your target, since you can't get a really accurate result with the GetPlayerCameraFrontVector. You can change the "accuracy" field of the IsPlayerAimingPoint to make it easier to hit the target (increase accuracy) or harder (decrease it).
-I apparently have some trouble using atan function because the deers won't always be orientated as they should when they move. However it is not a problem to have fun with this FS.