Freezing with Reason
#3

I cant get it to work..

dcmd_mute(playerid,params[]){
if(IsPlayerAdmin(playerid)) {

new
name,
reason;

if (sscanf(params, "dd", name, reason)) {
SendClientMessage(playerid, 0xFF0000AA, "Usage: /mute [playerid/partname] [reason]");
} else {
new string[256];
new Player = strval(params);
new Name[MAX_PLAYER_NAME+1];
GetPlayerName(Player, Name, sizeof(Name));
new PlayerHisID = GetPlayerID(Name);

if (!reason) {
format(string, sizeof(string), "MUTE: %s (%d) Reason: %s", Name, GetPlayerID(Name), reason);
} else {
format(string, sizeof(string), "MUTE: %s (%d) Reason: No Reason", Name, GetPlayerID(Name));
}

SendClientMessageToAll(COLOR_PINK, string);

pmuted[PlayerHisID] = 1;
}
}
return 1;
}

Plz help
Reply


Messages In This Thread
Freezing with Reason - by Robbin237 - 09.02.2009, 14:06
Re: Freezing with Reason - by ShizNator - 09.02.2009, 14:32
Re: Freezing with Reason - by Robbin237 - 09.02.2009, 14:58
Re: Freezing with Reason - by ShizNator - 10.02.2009, 00:14
Re: Freezing with Reason - by Backwardsman97 - 10.02.2009, 02:07
Re: Freezing with Reason - by 1337pr0 - 10.02.2009, 03:32
Re: Freezing with Reason - by Backwardsman97 - 10.02.2009, 03:41
Re: Freezing with Reason - by ShizNator - 10.02.2009, 11:19
Re: Freezing with Reason - by Robbin237 - 10.02.2009, 13:56
Re: Freezing with Reason - by ShizNator - 10.02.2009, 13:59

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