28.12.2012, 21:11
(
Последний раз редактировалось tuuker; 29.12.2012 в 00:34.
)
Btw
wouldn't work well on destroy. Gotta make more longer code to check if its 0 or 1 or 2 or is there any easier way. I have idea but it will be damn long...
pawn Код:
DestroyPickup(Weapon[0] || Weapon[1] || Weapon[2]);