28.12.2012, 19:54
#define pickid 15; // number of pickups
Weapon[pickid];
Weapon[1] = create pick code.
Onplayerpickup
If(pickupid == weapon[1])
{
//code here
}
Weapon[pickid];
Weapon[1] = create pick code.
Onplayerpickup
If(pickupid == weapon[1])
{
//code here
}