28.12.2012, 18:47
Those "Enters & Exits" are called pickups
use
use
pawn Код:
new MyFirstPickup
pawn Код:
public OnGameModeInit()
{
MyFirstPickup = CreatePickup(model, type, Float:X, Float:Y, Float:Z, Virtualworld);
Return1;
}
pawn Код:
public OnPlayerPickUpPickup(playerid,pickupid)
{
if(pickupid == MyFirstPickup) SetPlayerInterior(playerid,interiorid);
return1;
}

