/cage [playerid] [how high in the air]
#1

i made this /cage cmd but i did something wrong, can someone plz fix it!

Код:
 	if((strcmp(cmdtext, "/cage", true, 5)== 0))
	{
  if(!strlen(cmdtext[6]))
  {
    SendClientMessage(playerid, 0xFF0000AA, "Use: /cage [player id] [how high]");
    return 1;
  }
  new ID = strval(cmdtext[6]);
  new high = strval(cmdtext[6]);
	if(IsPlayerConnected(ID))
	  {
  	  new Float:X, Float:Y, Float:Z;
  	  GetPlayerPos(ID, X, Y, Z);
  	  SetPlayerPos(ID,X,Y,Z +high +2);
  	  cage[ID] = CreateObject(985, X, Y+3.5, Z +high, 0.0, 0.0, 0.0);
  	  cage2[ID] = CreateObject(985, X+3.5, Y, Z +high, 0.0, 0.0, 90.0);
  	  cage3[ID] = CreateObject(985, X-3.5, Y, Z +high, 0.0, 0.0, 270.0);
  	  cage4[ID] = CreateObject(985, X, Y-3.5, Z +high, 0.0, 0.0, 180.0);
  	  cage5[ID] = CreateObject(985, X, Y +2, Z +high -1.5, 90.0, 0.0, 0.0);
  	  cage6[ID] = CreateObject(985, X, Y +2, Z +high +5, 90.0, 0.0, 0.0);
      caged[ID] = 1; // Use this in a /cage command to prevent being caged twice and causing the cage to be unremovable.
  	  PlayerPlaySound(ID, 1137, X, Y, Z);
	  }
  return 1;
	}
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Messages In This Thread
/cage [playerid] [how high in the air] - by StrickenKid - 08.02.2009, 22:56
Re: /cage [playerid] [how high in the air] - by KK - 14.12.2010, 17:31
Re: /cage [playerid] [how high in the air] - by WillyP - 14.12.2010, 17:33
Re: /cage [playerid] [how high in the air] - by Ash. - 14.12.2010, 19:35

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