Coding Pawn Framework
#16

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Originally Posted by Sinner
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The ternary operator is one of the most handy things I can think of (and standard in many languages). Clearly the people who then read your code aren't very good programmers. As for the brackets, YAGNI.
That refers to huge features, not two little braces that in my experience you frequently DO need when debugging something - that one line you thought you needed turns in to seven.
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Messages In This Thread
Coding Pawn Framework - by Regziol - 26.09.2012, 00:53
Re: Coding Pawn Framework - by Sinner - 26.09.2012, 07:11
Re: Coding Pawn Framework - by Regziol - 26.09.2012, 12:15
Re: Coding Pawn Framework - by sampreader - 26.09.2012, 13:59
Re: Coding Pawn Framework - by Regziol - 26.09.2012, 16:49
Re: Coding Pawn Framework - by Slice - 27.09.2012, 08:52
Re: Coding Pawn Framework - by MovieDrifting - 25.12.2012, 06:49
Re: Coding Pawn Framework - by JoBullet - 25.12.2012, 17:50
Re: Coding Pawn Framework - by thefatshizms - 25.12.2012, 22:12
Re: Coding Pawn Framework - by Y_Less - 25.12.2012, 22:16
Re: Coding Pawn Framework - by cessil - 25.12.2012, 22:39
Re: Coding Pawn Framework - by Kar - 26.12.2012, 16:51
Re: Coding Pawn Framework - by Gh05t_ - 27.12.2012, 12:19
Re: Coding Pawn Framework - by Steven82 - 27.12.2012, 18:23
Re: Coding Pawn Framework - by Sinner - 27.12.2012, 19:34
Re: Coding Pawn Framework - by Y_Less - 27.12.2012, 20:01

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