27.12.2012, 18:59
Sure
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if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING && spectatorid[playerid] != INVALID_PLAYER_ID) |
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if(newkeys & KEY_CROUCH) AdvanceSpectate(playerid); |
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else if(newkeys & KEY_JUMP) ReverseSpectate(playerid); |
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if(IsBeingSpeced[playerid] == 1) |
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foreach(Player, i) |
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if(spectatorid[i] == playerid) |
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return 1; |