[Not solved] Weapon shop compilation errors
#8

pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == DIALOG_CARSHOP)
    {
        if(response)
        {
            if(listitem == 0)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 250) {
                if (CarShopCar[playerid] != -1) {
                DestroyVehicle(CarShopCar[playerid]);
                CarShopCar[playerid] = -1;
                }
                CarShopCar[playerid] = CreateVehicle(411,1776.6417,-1929.3938,13.1665,0.6010,-1,-1,-1);
                GivePlayerMoney(playerid, -250);
                }
            }
            if(listitem == 1)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 350) {
                if (CarShopCar[playerid] != -1) {
                DestroyVehicle(CarShopCar[playerid]);
                CarShopCar[playerid] = -1;
                }
                CarShopCar[playerid] = CreateVehicle(451,1776.6417,-1929.3938,13.1665,0.6010,-1,-1,-1);
                GivePlayerMoney(playerid, -350);
                }
            }
        }
        return 1;
    }

    if(dialogid == DIALOG_JETPACKANDPARACHUTESHOP)
    {
        if(response)
        {
            if(listitem == 0)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 300) {
                SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USEJETPACK);
                GivePlayerMoney(playerid, -300);
                }
            }
            if(listitem == 1)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 50) {
                GivePlayerWeapon(playerid, 46, 1);
                GivePlayerMoney(playerid, -50);
                }
            }
        }
        return 1;
    }

    if(dialogid == DIALOG_AIRCRAFTSHOP)
    {
        if(response)
        {
            if(listitem == 0)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 500) {
                if (AircraftShopVehicle[playerid] != -1) {
                DestroyVehicle(AircraftShopVehicle[playerid]);
                AircraftShopVehicle[playerid] = -1;
                }
                AircraftShopVehicle[playerid] = CreateVehicle(520,1681.7134,-2612.5090,14.2579,2.3501,-1,-1,-1);
                GivePlayerMoney(playerid, -500);
                }
            }
            if(listitem == 1)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 600) {
                if (AircraftShopVehicle[playerid] != -1) {
                DestroyVehicle(AircraftShopVehicle[playerid]);
                AircraftShopVehicle[playerid] = -1;
                }
                AircraftShopVehicle[playerid] = CreateVehicle(425,1681.7134,-2612.5090,14.2579,2.3501,-1,-1,-1);
                GivePlayerMoney(playerid, -600);
                }
            }
        }
        return 1;
    }
    if(dialogid == DIALOG_HEAVYWEAPONSSHOP)
    {
        if(response)
        {
            if(listitem == 0)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 800) {
                GivePlayerWeapon(playerid, 38, 100);
                GivePlayerMoney(playerid, -800);
                }
            }
            if(listitem == 1)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 400) {
                GivePlayerWeapon(playerid, 35, 10);
                GivePlayerMoney(playerid, -400);
                }
            }
            if(listitem == 2)
            {
                new playermoney;
                playermoney = GetPlayerMoney(playerid);
                if (playermoney >= 200) {
                GivePlayerWeapon(playerid, 37, 150);
                GivePlayerMoney(playerid, -200);
                }
            }
        }
        return 1;
    }
    return 0;
}
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Messages In This Thread
[SOLVED] Weapon shop compilation errors - by Sydcul - 26.12.2012, 17:12
Re: Weapon shop compilation errors - by Faisal_khan - 26.12.2012, 17:22
Re: Weapon shop compilation errors - by Sydcul - 26.12.2012, 17:24
Re: [Not solved] Weapon shop compilation errors - by Faisal_khan - 26.12.2012, 17:26
Re: [Not solved] Weapon shop compilation errors - by Sydcul - 26.12.2012, 17:30
Respuesta: [Not solved] Weapon shop compilation errors - by kirk - 26.12.2012, 17:31
Re: [Not solved] Weapon shop compilation errors - by Sydcul - 26.12.2012, 17:33
Re: [Not solved] Weapon shop compilation errors - by Faisal_khan - 26.12.2012, 17:36

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