26.12.2012, 11:00
pawn Код:
new Float:angle;
GetPlayerFacingAngle(playerid, angle);
if(angle != 90) return 1;
new count = 0;
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i) && variable[i] != 0) count++;
}
if(count == 4) return 1;