26.12.2012, 09:43
pawn Код:
public OnPlayerConnect( playerid )
{
new
string[ 64 ],
name[ MAX_PLAYER_NAME ]
;
GetPlayerName( playerid, name, MAX_PLAYER_NAME );
format( string, sizeof( string ), "%s (id:%d) Has Joined The Server", name, playerid );
SendClientMessageToAll( 0xFFFF00FF, string );
return 1;
}