System won't save money?
#5

It doesn't matter !

What I mean is, there is no GetPlayerMoney.
So how can this script know what pMoney is?
For example deaths are saved, because they're defined! :

pawn Код:
if(killerid != INVALID_PLAYER_ID)
    {
        PlayerInfo[playerid][pKills]++;
    }
    PlayerInfo[playerid][pDeaths]++;
Because now they are basically defined!
But I need to do kinda the same thing for the money!
I told you, it can't save because pMoney isn't known as GetPlayerMoney, but that's what I need!
I don't know how to do so pMoney will get the player money!
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Messages In This Thread
System won't save money? - by jNkk - 24.12.2012, 22:36
Re: System won't save money? - by [CG]Milito - 24.12.2012, 23:12
Re: System won't save money? - by jNkk - 24.12.2012, 23:24
Re: System won't save money? - by [CG]Milito - 24.12.2012, 23:27
Re: System won't save money? - by jNkk - 25.12.2012, 00:21
Re: System won't save money? - by jNkk - 25.12.2012, 00:28
Re: System won't save money? - by [CG]Milito - 25.12.2012, 00:42

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