[Help] /givegun bug!
#1

Hi,my command (/givegun) is bug.
please help me find bugs in command.


pawn Код:
if (strcmp(cmd, "/givegun", true) == 0)
    {
      if(IsPlayerConnected(playerid))
      {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givegun [playerid/PartOfName] [Ammo]");
                SendClientMessage(playerid, COLOR_RED, "* µйН§а»з№»Ч№·Хи¶ЧННВЩиа·иТ№Сй№№Р¤ГСє");
                return 1;
            }
            if(GetPlayerWeapon(playerid) == 0)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "НТЗШё·ХиЁРКи§гЛйјЩйНЧи№ µйН§а»з№НТЗШё·Хи¶ЧННВЩиг№БЧНа·иТ№Сй№ !");
                return 1;
            }
            if(GetPlayerWeapon(playerid) != 24 && GetPlayerWeapon(playerid) != 29 && GetPlayerWeapon(playerid) != 30)
            {
                SendClientMessage(playerid, COLOR_GRAD1, "дБиКТБТГ¶гЛйНТЗШё№ХибЎијЩйНЧи№дґй (НТЗШё·ХигЛйдґй Deagle,MP5,AK47)");
                return 1;
            }
            new gun[20];
            new ammo;
            tmp = strtok(cmdtext, idx);
            giveplayer = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            ammo = strval(tmp);
            if(ammo > 1 || ammo < 999) { SendClientMessage(playerid, COLOR_GREY, " ¤ШіµйН§гКиЁУ№З№ЎГРКШ№НВиТ§№йНВ 1 №Сґ бµидБиаЎФ№ 999 №Сґ!"); return 1; }
            if(GetPlayerAmmo(playerid) >= ammo)
            {
                if (ProxDetectorS(5.0, playerid, giveplayerid))
                {
                if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "дБиКТБТГ¶Ки§»Ч№гЛйµСЗаН§дґй !"); return 1; }
                    if(GetPlayerWeapon(playerid) == 24) { gun = "Deagle"; }
                    if(GetPlayerWeapon(playerid) == 29) { gun = "MP5"; }
                    if(GetPlayerWeapon(playerid) == 30) { gun = "AK47"; }
                    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                    GetPlayerName(playerid, sendername, sizeof(sendername));
                    format(string, sizeof(string), " ¤ШігЛй»Ч№ %s(player: %d), ЁУ№З№ЎГРКШ№ $%d", giveplayer,giveplayerid, ammo);
                    SendClientMessage(playerid, COLOR_GRAD1, string);
                    format(string, sizeof(string), " ¤ШідґйГСє»Ч№ %s бЕРдґйЎГРКШ№ %d ЁТЎ %s (player: %d)", gun, ammo, sendername, playerid);
                    SendClientMessage(giveplayerid, COLOR_GRAD1, string);
                    format(string, sizeof(string), "%s дґйКи§»Ч№ %s гЛйЎСє %s ѕГйНБЎСєЎГРКШ№ЁУ№З№Л№Ци§", sendername, gun, giveplayer);
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    SetPlayerAmmo(playerid, GetPlayerWeapon(playerid),-ammo);
                    SafeGivePlayerWeapon(giveplayerid, GetPlayerWeapon(playerid), ammo);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD1, "јЩйаЕ蹤№№ХидБидґйНВЩигЎЕйµСЗ¤Ші !");
                    return 1;
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "¤ШіБХЁУ№З№ЎГРКШ№дБиѕН !");
                return 1;
            }
        }
        return 1;
    }

thank
chenza
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Messages In This Thread
[Help] /givegun bug! - by chenza - 08.02.2009, 06:10
Re: [Help] /givegun bug! - by mikehiphip - 24.03.2009, 11:10
Re: [Help] /givegun bug! - by mikehiphip - 24.03.2009, 11:11

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