Quote:
Originally Posted by DaRk_RaiN
pawn Code:
COMMAND:repairvehicle(playerid, params[]) // repair vehicle for $175 at mechanic { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xE0313AFF, "(( [Mechanic] You are not in a vehicle! ))"); if(GetPlayerMoney(playerid) < 175) return SendClientMessage(playerid, 0xE0313AFF, "(( [Mechanic] You don't have the money to perform this action! ))"); if(IsPlayerInRangeOfPoint(playerid, 25.0,2460.5691,-2118.7847,13.5530)) { SendClientMessage(playerid, 0x3524C9FF, "(( [Mechanic] Vehicle repaired for $175! ))"); GivePlayerMoney(playerid, -175); RepairVehicle(GetPlayerVehicleID(playerid)); } return 1; }
Or
pawn Code:
COMMAND:repairvehicle(playerid, params[]) // repair vehicle for $175 at mechanic { if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xE0313AFF, "(( [Mechanic] You are not in a vehicle! ))"); if(GetPlayerMoney(playerid) < 175) return SendClientMessage(playerid, 0xE0313AFF, "(( [Mechanic] You don't have the money to perform this action! ))"); if(!IsPlayerInRangeOfPoint(playerid, 25.0,2460.5691,-2118.7847,13.5530))return SendClientMessage(playerid, 0xE0313AFF, "(( [Mechanic]You are not in the repair area! ))"); SendClientMessage(playerid, 0x3524C9FF, "(( [Mechanic] Vehicle repaired for $175! ))"); GivePlayerMoney(playerid, -175); RepairVehicle(GetPlayerVehicleID(playerid)); return 1; }
|
How do i make so that when they're not in range they will get a message?