22.12.2012, 19:51 
	
	
	
		Invez de:
Coloque:
#Edit:
Invez de:
Coloque:
	
	
	
	
pawn Код:
new Float:RandomSpawn[][6] =
{
{-973.6733,1061.2589,1345.6721,85.6553},
{-1027.8649,1081.1333,1343.2194,282.9058},
{-1025.7057,1082.3707,1343.3472,67.0405},
{-1039.5646,1085.4370,1343.3317,154.3409},
{-1062.0338,1070.1962,1343.4124,121.8743},
{-1069.0345,1092.3414,1343.1663,116.1298}
}
pawn Код:
new Float:RandomSpawn[][6] =
{
{-973.6733,1061.2589,1345.6721,85.6553},
{-1027.8649,1081.1333,1343.2194,282.9058},
{-1025.7057,1082.3707,1343.3472,67.0405},
{-1039.5646,1085.4370,1343.3317,154.3409},
{-1062.0338,1070.1962,1343.4124,121.8743},
{-1069.0345,1092.3414,1343.1663,116.1298}
};
Invez de:
pawn Код:
public OnPlayerConnect(playerid)
{
SendPlayerFormattedText(playerid, "Bem vindo ao DeathMatch dos [TRG].");
gActivePlayers[playerid]++;// linha acima a essa falta um ;
gLastGaveCash[playerid] = GetTickCount();
UsePlayerPedAnims();
return 1;
}
pawn Код:
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, -1, "Bem vindo ao DeathMatch dos [TRG].");
gActivePlayers[playerid]++;
gLastGaveCash[playerid] = GetTickCount();
UsePlayerPedAnims();
return 1;
}


