[Include] a_state - Adds more callback checking change state!
#7

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Originally Posted by Gh05t_
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NO it is NOT good.
It becomes more better and easy for others. Also, it's up to the author of the script to decide whether he must or not do changes.

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Originally Posted by Gh05t_
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@Romel: Give me one reason WHY I would use this?
He ain't forcing you to use this. Get yourself some good reason to use this rather than posting shits.

@Romel, I suggest you to add 'OnPlayerVehicleChange' which gets called when a player switchs to another vehicle, it gets the old vehicleid and the newone. Once again, good work.
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