21.12.2012, 11:10
pawn Код:
#include <a_samp>
new Gate;
public OnGameModeInit()
{
Gate = CreateObject(7657, 2234, 2215.39, 14.30, 0.0, 0.0, 0.0, 300.0);
return 1;
}
CMD:open(playerid, params[])
{
if(!IsObjectMoving(Gate) && IsPlayerInRangeOfPoint(playerid, 5999, 2234, 2215.39, 14.30))
{
MoveObject(Gate, 2222.69, 2203.89, 14.30, 3.0, 0.0, 0.0, 0.0);
return 1;
}
}
CMD:close(playerid, params[])
{
if( !IsObjectMoving(Gate) && IsPlayerInRangeOfPoint(playerid, 5000, 2222.69, 2203.89, 14.30))
{
MoveObject(Gate, 2234, 2215.39, 14.30, 3.0, 0.0, 0.0, 0.0);
return 1;
}
}