20.12.2012, 17:01
pawn Код:
public OnGameModeInit()
{
AddPlayerClass(0,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(1,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(2,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(3,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(4,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(5,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(6,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(7,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(8,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(9,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(10,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(11,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(12,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(13,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(14,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
AddPlayerClass(15,2169.4314,1408.6198,10.8203,89.3340,0,0,0,0,0,0); // spawn1
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0:
{
SetPlayerSkin(playerid, 1);
}