20.12.2012, 08:27
Код:
if (PlayerInfo[playerid][pFac] == 0)//Civ Spawn { if(PlayerInfo[playerid][pHospital]) { Hospital[playerid] = random(2); if(Hospital[playerid] == 0) { SetPlayerPos(playerid, 2253.0479,360.5177,11.5480); SetPlayerCameraPos(playerid,2249.8252,101.2665,41.2377); SetPlayerCameraLookAt(playerid,2270.3330,82.0429,30.0284); } else if(Hospital[playerid] == 1) { SetPlayerPos(playerid, 2253.0479,360.5177,11.5480); SetPlayerCameraPos(playerid,2249.8252,101.2665,41.2377); SetPlayerCameraLookAt(playerid,2270.3330,82.0429,30.0284); } ResetZaiatWeapons(playerid); PlayerInfo[playerid][pFacDuty] = 0; SetPlayerVirtualWorld(playerid, 0); TogglePlayerControllable(playerid, 0); HospitalTime[playerid] = 30; if(PlayerInfo[playerid][pVIP] >= 2) HospitalTime[playerid] = 1; HospitalCountDown[playerid] = SetTimerEx("HospitalTimer", 1000, false, "d", playerid); //for(new i = 0; i < 13; i++) //if(PlayerInfo[playerid][pWeapon][i]) GiveZaiatWeapon(playerid, PlayerInfo[playerid][pWeapon][i], PlayerInfo[playerid][pWeaponAmmo][i]); SetPlayerInterior(playerid,0); SetPlayerVirtualWorld(playerid,0); SetPlayerPos(playerid,2103.3633,-103.6316,2.2756); SetPlayerFacingAngle(playerid, 301.8174); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]); } if (PlayerInfo[playerid][pFac] == 1)// this... { SetPlayerInterior(playerid, 12); SetPlayerVirtualWorld(playerid, idx+100); SetPlayerPos(playerid, 2324.419921,-1145.568359,1050.710083); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]); } if (PlayerInfo[playerid][pFac] == 2) { SetPlayerInterior(playerid, 12); SetPlayerVirtualWorld(playerid, idx+100); SetPlayerPos(playerid, 2324.419921,-1145.568359,1050.710083); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]); } if (PlayerInfo[playerid][pFac] == 3) { SetPlayerInterior(playerid, 12); SetPlayerVirtualWorld(playerid, idx+100); SetPlayerPos(playerid, 2324.419921,-1145.568359,1050.710083); SetPlayerHealth(playerid, 100); SetPlayerArmour(playerid, 0); SetPlayerSkin(playerid,PlayerInfo[playerid][pModel]); } return 1; }