19.12.2012, 10:58
But Look In My Server I Have It Like this and it works
Код:
public OnPlayerSpawn(playerid) { SetPlayerAttachedObject(playerid, 3, 19065, 2, 0.120000, 0.040000, -0.003500, 0, 100, 100, 1.4, 1.4, 1.4); return 1;