Quote:
Originally Posted by VincentDunn
Found an old include that uses it.
pawn Код:
/* * PointToPoint Functions * © Copyright 2010, Blacklite & <__Ethan__> * */
#if defined _PointToPoint_included #endinput #endif #define _PointToPoint_included #pragma library PointToPoint
native Float:PointToPoint2D(Float:x1,Float:y1,Float:x2,Float:y2); native Float:PointToPoint3D(Float:x1,Float:y1,Float:z1,Float:x2,Float:y2,Float:z2);
Where "PointToPoint" was the .dll file in the plugins directory. Did you read the wiki? It's pretty straight forward
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Oh, so it works exactly the same as plugin? I thought it's something different. What is the difference in writing "#pragma library PointToPoint" and not in this example? The result will be the same.