[Help]Client/Server anti cheat
#2

You could probably do this with a plug-in. Have a look in the plug-in section for an anti-cheat plug-in and see how they do it. You won't be able to stop them connecting if they do not have the client-side package, however, you could maybe add a callback in, something like "AC_OnPlayerMissingClientFiles(playerid);" that you could code under and kick the player or ban them, etc. whatever you wanted to do to them, send them a link to download the client files before kicking them, whatever ..
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[Help]Client/Server anti cheat - by ExABot - 18.12.2012, 01:47
Re: [Help]Client/Server anti cheat - by PlayLSX_Founder - 18.12.2012, 02:00
Re: [Help]Client/Server anti cheat - by ExABot - 18.12.2012, 02:28
Re: [Help]Client/Server anti cheat - by PlayLSX_Founder - 18.12.2012, 03:22
Re: [Help]Client/Server anti cheat - by SuperViper - 18.12.2012, 04:20
Re: [Help]Client/Server anti cheat - by ExABot - 18.12.2012, 09:51
Re: [Help]Client/Server anti cheat - by ExABot - 18.12.2012, 10:17

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