Gamemode with C++
#4

In the german forum someone said, that it won't have better performance, because the plugin will call the samp native functions, so at the end you have the speed from PAWN + the speed for C++.
Sounds correctly, but i don't know if it's true.

I don't know if samp-gdk is really unstable, but i read here that it has bugs, especially on linux-servers. The GPS-Plugin from Gamer_Z for example had some bugs after updating to some version of samp-gdk.
And i've read something about, that you can't run 2 plugins at the same time with samp-gdk, because they would mess around with eatch other.
So for me, it sounds like it isn't really the best solution.

I hope some of the professionals have some idea for our plans!
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Messages In This Thread
Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:01
Re: Gamemode with C++ - by zgintasz - 16.12.2012, 19:23
Re: Gamemode with C++ - by GWMPT - 16.12.2012, 19:27
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:34
Re: AW: Gamemode with C++ - by GWMPT - 16.12.2012, 19:41
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:48
Re: Gamemode with C++ - by JoBullet - 16.12.2012, 19:58
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:00
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:13
Re: Gamemode with C++ - by maddinat0r - 21.12.2012, 10:59
Re: Gamemode with C++ - by Gamer_Z - 06.01.2013, 14:37

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