Gamemode with C++
#3

You can easly code a half of the gamemode on pawn, and the other half on the plugin.

Example:
pawn Code:
stock GetPlayerName(playerid)
{
      PLUGIN_GetPlayerName(playerid);
}
then, on the plugin side, you script the function "PLUGIN_GetPlayerName" with the sampgdk or the plugin sdk.

OR, you hook the callbacks and do the code on it
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Messages In This Thread
Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:01
Re: Gamemode with C++ - by zgintasz - 16.12.2012, 19:23
Re: Gamemode with C++ - by GWMPT - 16.12.2012, 19:27
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:34
Re: AW: Gamemode with C++ - by GWMPT - 16.12.2012, 19:41
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:48
Re: Gamemode with C++ - by JoBullet - 16.12.2012, 19:58
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:00
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:13
Re: Gamemode with C++ - by maddinat0r - 21.12.2012, 10:59
Re: Gamemode with C++ - by Gamer_Z - 06.01.2013, 14:37

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