Gamemode with C++
#1

Hi everyone,

i've already asked in the german SAMP-Forum, but here are maybe some more plugin-development-professionals.

I would like to code a Gamemode completely with C++, so i could work with object orientation and classes.
Has anybody here already done something like this, and is this possible and recommendable?

I've heared already about the SAMP-GDK, and read that it's not stable enough. The invoke-method does not seems so easy to me, because i would have to write this code for a simle GetPlayerName:

Code:
g_Invoke->callNative(&PAWN::GetPlayerName, params[1], name);
Maybe someone have some idea.
Thanks.

Sorry for my english!
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Messages In This Thread
Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:01
Re: Gamemode with C++ - by zgintasz - 16.12.2012, 19:23
Re: Gamemode with C++ - by GWMPT - 16.12.2012, 19:27
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:34
Re: AW: Gamemode with C++ - by GWMPT - 16.12.2012, 19:41
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 19:48
Re: Gamemode with C++ - by JoBullet - 16.12.2012, 19:58
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:00
AW: Gamemode with C++ - by Nikolas-Mrak - 16.12.2012, 20:13
Re: Gamemode with C++ - by maddinat0r - 21.12.2012, 10:59
Re: Gamemode with C++ - by Gamer_Z - 06.01.2013, 14:37

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