16.12.2012, 02:01
This is how it was before
and this is what a changed it to
pawn Код:
public OnPlayerConnect(playerid)
{
// all saints hostpital
RemoveBuildingForPlayer(playerid, 1410, 2487.3984, -1688.1016, 13.2813, 0.25);
RemoveBuildingForPlayer(player
pawn Код:
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid)) return gPlayerLogged[playerid] = 1;
return 1;
}
// all saints hostpital
RemoveBuildingForPlayer(playerid, 1410, 2487.3984, -1688.1016, 13.2813, 0.25);
RemoveBuildingForPlayer(player