symbol already defined
#9

Ok try another way
I wanna put this:

#include <a_samp>

Код:
#include <a_samp>
#define FILTERSCRIPT
new vienasTickCount;
new wincashTimer;
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    new vehicleid = GetPlayerVehicleID(playerid);
    if(newstate == PLAYER_STATE_DRIVER && GetVehicleModel(vehicleid) == 572) //MoonBeam
    {
        if(GetPlayerScore(playerid) < 5)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid,0xAA3333AA,"* Reikia turлti 5 XP norint vairuoti рi transporta");
        }
        vienasTickCount = tickcount();
        wincashTimer = SetTimerEx("wincash", 60000, true, "i", playerid);
    }
    if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
        KillTimer(wincashTimer);
    return 1;
}
forward wincash(playerid);
public wincash(playerid)
{
    if(( tickcount() - vienasTickCount ) > 60000 )
    GivePlayerMoney( playerid, 10 );
    return 1;
}
into one working fs

And this:

Код:
#include <a_samp>

#define FILTERSCRIPT
new duTickCount;
new wincashTimer;
public OnPlayerStateChange(playerid, newstate, oldstate)
{
    new vehicleid = GetPlayerVehicleID(playerid);
    if(newstate == PLAYER_STATE_DRIVER && GetVehicleModel(vehicleid) == 448) //MoonBeam
    {
        if(GetPlayerScore(playerid) < 60)
        {
            RemovePlayerFromVehicle(playerid);
            SendClientMessage(playerid,0xAA3333AA,"* Reikia turлti 60 XP norint vairuoti рi transporta");
        }
        duTickCount = tickcount();
        wincashTimer = SetTimerEx("wincash", 60000, true, "i", playerid);
    }
    if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
        KillTimer(wincashTimer);
    return 1;
}
forward wincash(playerid);
public wincash(playerid)
{
    if(( tickcount() - duTickCount ) > 60000 )
    GivePlayerMoney( playerid, 12 );
    return 1;
}
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Messages In This Thread
symbol already defined - by truckingserver - 14.12.2012, 14:48
Re: symbol already defined - by park4bmx - 14.12.2012, 14:51
Re: symbol already defined - by eFlex - 14.12.2012, 14:51
Re: symbol already defined - by truckingserver - 14.12.2012, 14:52
Re: symbol already defined - by MeDaKewlDude - 14.12.2012, 14:52
Re: symbol already defined - by truckingserver - 14.12.2012, 14:57
Re: symbol already defined - by MeDaKewlDude - 14.12.2012, 15:01
Re: symbol already defined - by truckingserver - 14.12.2012, 15:07
Re: symbol already defined - by truckingserver - 14.12.2012, 15:09
Re: symbol already defined - by MeDaKewlDude - 14.12.2012, 15:15

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