14.12.2012, 11:34
Today I learned that even if you use "return 0;" in OnPlayerSpawn,OnPlayerConnect etc in all scripts you use, it still wont be called if you have used SendRconCommand("loadfs FSname"); in the main gamemode eg. OnGameModeInit, after you add the same FS in server.cfg file it gets called as need.
Also FS dont change loaded filterscipts order, example: if you got FS1,FS2.. and reload FS1, it wont become FS3, nothing much but its good to know, because if you use rcon to reload your fs what is in the server.cfg, that thing what I said above about what I leanred still works, even if you have used SendRconCommand("loadfs FS1"); with a custom cmd in your gamemode.
Also FS dont change loaded filterscipts order, example: if you got FS1,FS2.. and reload FS1, it wont become FS3, nothing much but its good to know, because if you use rcon to reload your fs what is in the server.cfg, that thing what I said above about what I leanred still works, even if you have used SendRconCommand("loadfs FS1"); with a custom cmd in your gamemode.