14.12.2012, 02:52
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid != INVALID_PLAYER_ID && killerid != playerid)
{
SendDeathMessage(killerid, playerid, reason);
}
else SendDeathMessage(INVALID_PLAYER_ID, playerid, reason);
return 1;
}