[Map] House :D
#1

ScreenShots





Code
Код:
CreateObject(11490,-2391.0000000,-587.2000122,131.0000000,0.0000000,0.0000000,123.9999695); //object(des_ranch) (1)
CreateObject(11491,-2382.1000977,-581.2000122,132.5000000,0.0000000,0.0000000,123.9999695); //object(des_ranchbits1) (1)
CreateObject(2284,-2385.0000000,-587.9000244,134.0000000,0.0000000,0.0000000,214.0000000); //object(frame_6) (1)
CreateObject(14446,-2385.6999512,-587.0000000,133.1000061,0.0000000,0.0000000,214.0000000); //object(smokes_bed) (1)
CreateObject(2833,-2394.8999023,-589.4000244,132.5000000,0.0000000,0.0000000,306.0000000); //object(gb_livingrug02) (1)
CreateObject(2296,-2391.5000000,-582.4000244,132.5000000,0.0000000,0.0000000,34.0000000); //object(tv_unit_1) (1)
CreateObject(2233,-2389.0000000,-580.5000000,132.5000000,0.0000000,0.0000000,30.0000000); //object(swank_speaker_4) (1)
CreateObject(2233,-2392.0000000,-582.5000000,132.5000000,0.0000000,0.0000000,34.0000000); //object(swank_speaker_4) (2)
CreateObject(1828,-2390.3999023,-587.2999878,132.5000000,0.0000000,0.0000000,34.0000000); //object(man_sdr_rug) (1)
CreateObject(1736,-2395.8000488,-585.0000000,133.8999939,0.0000000,0.0000000,28.0000000); //object(cj_stags_head) (1)
CreateObject(16151,-2403.1999512,-577.0999756,131.6999969,0.0000000,0.0000000,34.0000000); //object(ufo_bar) (1)
CreateObject(1622,-2394.6999512,-590.0000000,135.6999969,0.0000000,0.0000000,0.0000000); //object(nt_securecam2_01) (1)
CreateObject(1491,-2395.6000977,-588.5000000,132.5000000,0.0000000,0.0000000,304.0000000); //object(gen_doorint01) (2)
CreateObject(1491,-2393.8999023,-591.0000000,132.5000000,0.0000000,0.0000000,123.9971924); //object(gen_doorint01) (3)
CreateObject(3524,-2394.3000488,-590.9000244,134.6999969,0.0000000,0.0000000,306.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,-2395.8000488,-588.7000122,134.6999969,0.0000000,0.0000000,305.9967041); //object(skullpillar01_lvs) (2)
CreateObject(3472,-2390.6000977,-604.0999756,131.8000031,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
CreateObject(3472,-2398.3999023,-619.5999756,131.6999969,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
CreateObject(3472,-2405.8994141,-584.3994141,131.8000031,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
CreateObject(3472,-2424.5996094,-585.6992188,131.6999969,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (4)
CreateObject(9833,-2375.3000488,-594.5000000,134.3000031,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
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Messages In This Thread
House :D - by ReD_HunTeR - 13.12.2012, 05:57
Re: House :D - by JM_Millers - 13.12.2012, 06:08
Re: House :D - by ReD_HunTeR - 13.12.2012, 06:20
Re: House :D - by LuisAlpaka - 22.12.2012, 14:47
Re: House :D - by DJTunes - 22.12.2012, 14:52
Re: House :D - by Luxorz - 22.12.2012, 14:56
Re: House :D - by LeGGGeNNdA - 22.12.2012, 20:18
Re: House :D - by ReD_HunTeR - 23.12.2012, 05:45
Re: House :D - by Alcatraz Gaming - 23.12.2012, 05:58
Re: House :D - by ReD_HunTeR - 24.12.2012, 07:23

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