Is Player Spawned.
#4

Becouse you haven't provided the full code I'm going to say
Make sure the variable doesn't get reset!
Or not placed after other functions.

Also is
pawn Code:
if(Spawned[playerid] == 0) return SendClientMessage(playerid, COLOR_RED2, "[ERROR] :{FFFFFF} You need to spawn before you use any commands.");
The check for every command ?
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Messages In This Thread
Is Player Spawned. - by thefatshizms - 12.12.2012, 19:38
Re: Is Player Spawned. - by park4bmx - 12.12.2012, 19:42
Re: Is Player Spawned. - by thefatshizms - 12.12.2012, 19:43
Re: Is Player Spawned. - by park4bmx - 12.12.2012, 19:50
Re: Is Player Spawned. - by thefatshizms - 12.12.2012, 19:52
Re: Is Player Spawned. - by park4bmx - 12.12.2012, 20:00
Re: Is Player Spawned. - by thefatshizms - 12.12.2012, 20:27

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