Problem with MAP
#4

They have to be just like that
pawn Код:
public OnPlayerConnect(playerid)
{
    // When the player connects model "615" which is veg_tree3 will be deleted within a range of 200.0
    // from the point: 0.0, 0.0, 0.0, which is the center of San Andreas.
    RemoveBuildingForPlayer(playerid, 615, 0.0, 0.0, 0.0, 200.0);
    return 1;
}
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Messages In This Thread
Problem with MAP - by aOa - 11.12.2012, 12:43
Re: Problem with MAP - by ZackBoolaro - 11.12.2012, 12:43
Re: Problem with MAP - by aOa - 11.12.2012, 12:48
Re: Problem with MAP - by ZackBoolaro - 11.12.2012, 12:51

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