09.12.2012, 04:14
Depends all on your variables. But suppose you have a variable 'pCop', it would be something like: for(new i; i<MAX_PLAYERS;i++) { if(PlayerInfo[i][pCop]==1 ... Put this under OnPlayerText or whatever command you are using to chat with, suppose /govchat, then format the text, and sendit to each 'i(player who is a cop)', else an error msg..