Map Changing
#6

like i said about the +1 variable
pawn Код:
public NewMapTimer(playerid)                    
{
    MapChange++;                              
    if(MapChange>3) MapChange=0;//if it goes over more then 3 bring it back to 0
    GameTextForAll("--- LOADING NEW MAP ---",4000,3);
    SetTimer("StartedNewRound", 4000, false);
    return 1;
}
Now that you have this you don't need to use what i showed you earlier.
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Messages In This Thread
Map Changing - by Norhy - 07.12.2012, 17:13
Re: Map Changing - by park4bmx - 07.12.2012, 17:34
Re: Map Changing - by Norhy - 07.12.2012, 18:05
Re: Map Changing - by park4bmx - 07.12.2012, 18:07
Re: Map Changing - by Norhy - 07.12.2012, 18:11
Re: Map Changing - by park4bmx - 07.12.2012, 18:14
Re: Map Changing - by Norhy - 07.12.2012, 18:23
Re: Map Changing - by Norhy - 07.12.2012, 18:26
Re: Map Changing - by park4bmx - 07.12.2012, 18:40

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