07.12.2012, 14:56
have you tried to put something like SendClientMessageEx(playerid, COLOR_GREY, "Neon Check."); in the script to check till where it goes right and where it got stuck on?
for instance if it dont show up after if(PlayerVehicleInfo[playerid][vehid][pvNeon] >= 1) but it does before you know something goes wrong with the info
for instance if it dont show up after if(PlayerVehicleInfo[playerid][vehid][pvNeon] >= 1) but it does before you know something goes wrong with the info