07.12.2012, 12:36
achei 2 linhas ¬¬
Opening angle brackets ({): 9697
Closing angle brackets (}): 9698
1 angle brackets without pair! Fix it!
corrige pra min plz ?
Opening angle brackets ({): 9697
Closing angle brackets (}): 9698
1 angle brackets without pair! Fix it!
Код:
if(gPlayerTerminal[playerid] != 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == 2) { switch(gPlayerTerminal[playerid]) { case 1: { SetPlayerCheckpoint(playerid, 1533.1049, -1610.5599, 13.4766, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 2: { SetPlayerCheckpoint(playerid, 1736.9674, -1601.5439, 13.5225, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 3: { SetPlayerCheckpoint(playerid, 1818.3682, -1694.8099, 13.4831, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 4: { SetPlayerCheckpoint(playerid, 1819.0150, -1872.5851, 13.5023, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 5: { SetPlayerCheckpoint(playerid, 1987.3519, -2169.5242, 13.4809, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 6: { SetPlayerCheckpoint(playerid, 2274.7886, -2274.3623, 13.4837, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 7: { SetPlayerCheckpoint(playerid, 1996.1328, -2163.6931, 13.4833, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 8: { SetPlayerCheckpoint(playerid, 1964.8201, -2077.6494, 13.4842, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 9: { SetPlayerCheckpoint(playerid, 1825.4634, -1906.8052, 13.5044, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 10: { SetPlayerCheckpoint(playerid, 1824.8920, -1705.7137, 13.4842, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 11: { SetPlayerCheckpoint(playerid, 1526.6500, -1612.1188, 13.4907, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 12: { SetPlayerCheckpoint(playerid, 1373.5723, -1729.5554, 13.4952, 5.0); SetTimerEx("busstoptimer", 10000, false, "i", playerid); TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTRED, "Aguarde 10 segundos nesse ponto para esperar passageiros."); } case 13: { new conta = gPlayerTerminal[playerid]*300; format(gstring, 128, "Vocк completou a rota do фnibus e ganhou R$%d, use /terminais para iniciar novamente a rota.", conta); SendClientMessage(playerid, COLOR_YELLOW, gstring); SendClientMessage(playerid, COLOR_YELLOW, "Use /sair para sair do фnibus."); BusrouteEnd(playerid); } } gPlayerTerminal[playerid]++; PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0); return 1; } } DisablePlayerCheckpoint(playerid); return 1; }