Quote:
Originally Posted by Lazarus
pawn Код:
//top of script new attached[MAX_PLAYERS]; forward OnTrailerAttach(playerid, vehicleid, tailorid);
//onplayerupdate public OnPlayerUpdate(playerid) { if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)) == 1 && attached[playerid] == 0) { OnTrailerAttach(playerid, GetPlayerVehicleID(playerid), GetVehicleTrailer(GetPlayerVehicleID(playerid))); attached[playerid] = 1; }
if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)) == 0 && attached[playerid] == 1) { attached[playerid] = 1; } return 1; }
//onplayerconnect public OnPlayerConnect(playerid) { attached[playerid] = 0; return 1; }
//here's your function public OnTrailerAttach(playerid, vehicleid, tailorid) { // Do something here return 1; }
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This doesn't work! The server application crashes!