03.02.2009, 03:02
I think you should do something in OnPlayerUpdate,get the current angel and speed,put the data to preiovus angel and speed
then make a timer in OnFilterscriptInit
then the function check player if is in vehicle,and do some math to infer if is drifting
May someone know the current data to infer,but we dont knowXD
I dont think GetPlayerFacingAngel could work in drift system
then make a timer in OnFilterscriptInit
then the function check player if is in vehicle,and do some math to infer if is drifting
May someone know the current data to infer,but we dont knowXD
I dont think GetPlayerFacingAngel could work in drift system