05.12.2012, 09:22
pawn Код:
#include <a_samp>
#include <string>
forward AtualizarPing();
new Text:PingT[MAX_PLAYERS];
public OnGameModeInit()
{
for( new i = 0; i < MAX_PLAYERS; i++ )
{
PingT[ i ] = TextDrawCreate( 400, 25, " " );
TextDrawFont( PingT[ i ], 3);
TextDrawUseBox( PingT[ i ], 0);
TextDrawSetOutline( PingT[ i ], 1);
TextDrawBackgroundColor( PingT[ i ], 0x32CD32FF);
TextDrawColor( PingT[ i ], 0x000000FF);
TextDrawAlignment( PingT[ i ], 1);
}
SetTimer( "AtualizarPing", 1000, 1 );
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer( playerid, PingT[ playerid ] );
return 1;
}
public AtualizarPing()
{
new
string[ 16 ]
;
for( new i = 0; i < MAX_PLAYERS; i++ )
{
if( IsPlayerConnected( i ) )
{
format( string, sizeof( string ), "Ping: %d", GetPlayerPing(i) );
TextDrawSetString( PingT[ i ], string);
}
}
return 1;
}