Quote:
Originally Posted by Dwane
Are you using gPlayerLogged as a function or variable?
pawn Код:
// function: gPlayerLogged(playerid) { // code; }
// which is.. if(gPlayerLogged(i) && PlayerInfo[i][BizID] != 0)
// --
// variable: new gPlayerLogged[ MAX_PLAYERS ] ; // which is.. if(gPlayerLogged[i] && PlayerInfo[i][BizID] != 0)
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I use it as variable, then how is the PlayerInfo[i][BizID] != 0) ?