04.12.2012, 06:55
the only way to fix this bug i think is to change spawn point or
put in OnPlayerSpawn and OnPlayerDeath
TogglePlayerControllable(playerid, 1);
so player can be controlable if my idea helped you then thanks!
put in OnPlayerSpawn and OnPlayerDeath
TogglePlayerControllable(playerid, 1);
so player can be controlable if my idea helped you then thanks!