Textdraw isnt updating
#7

Quote:
Originally Posted by Dwane
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It depends. If you're using too many timers, then it is, but a timer isn't a problem!
You don't need to re-create this, but just update it by using;
pawn Код:
TextDrawSetString
I tried this but it didnt work,can you help me with that?
(And btw I have only 1 timer so it shouldnt affect the RAM usage so much,right?)
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Messages In This Thread
Textdraw isnt updating - by nuriel8833 - 03.12.2012, 16:28
Re: Textdraw isnt updating - by Konstantinos - 03.12.2012, 16:31
Re: Textdraw isnt updating - by nuriel8833 - 03.12.2012, 16:38
Re: Textdraw isnt updating - by Konstantinos - 03.12.2012, 16:42
Re: Textdraw isnt updating - by nuriel8833 - 03.12.2012, 16:57
Re: Textdraw isnt updating - by Konstantinos - 03.12.2012, 17:02
Re: Textdraw isnt updating - by nuriel8833 - 03.12.2012, 17:09
Re: Textdraw isnt updating - by Konstantinos - 03.12.2012, 17:14

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