03.12.2012, 06:13
new randomdrop = rand(sizeof(Droppoints));
if(PlayerToPoint(10.0, playerid, Droppoints[randomdrop][0], Droppoints[randomdrop][1], Droppoints[randomdrop][2]))
if(PlayerToPoint(10.0, playerid, Droppoints[randomdrop][0], Droppoints[randomdrop][1], Droppoints[randomdrop][2]))