OnPlayerKeyStateChange problem and Key Fire
#3

so what i want .
i'll try to give more detailes
When the player is using fire_key next to an other player ( i didn't put all the codes cause it's about 30 lines) the target will lose HP and when the target hp is < 10 , the codes set the target hp to 0 and send a msg to all the players , now the problem is when the player kill the target buy the codes , and stand next to the dead target using key_fire , the server spam that msg ... so what i've done it to detect the target hp before the server reach the other codes in order to stop the function if when the target hp is = 0
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OnPlayerKeyStateChange problem and Key Fire - by Amine_Mejrhirrou - 02.12.2012, 17:38
Re: OnPlayerKeyStateChange problem and Key Fire - by gtakillerIV - 02.12.2012, 17:42
Re : OnPlayerKeyStateChange problem and Key Fire - by Amine_Mejrhirrou - 02.12.2012, 21:21

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